Bug 14412 - Glitches happen about every 2/3 seconds in the audio flow when using MultiChannelAudioUnit
Summary: Glitches happen about every 2/3 seconds in the audio flow when using MultiCha...
Status: RESOLVED FIXED
Alias: None
Product: iOS
Classification: Xamarin
Component: XI runtime ()
Version: 6.4.4
Hardware: PC Windows
: --- normal
Target Milestone: Untriaged
Assignee: Marek Safar
URL:
Depends on:
Blocks:
 
Reported: 2013-09-03 23:19 UTC by pierre
Modified: 2013-09-04 12:42 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Samples of the problem (6.39 MB, application/octet-stream)
2013-09-03 23:20 UTC, pierre
Details


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Status:
RESOLVED FIXED

Description pierre 2013-09-03 23:19:01 UTC
Glitches happen about every 2/3 seconds in the audio flow when using the MultiChannelAudioUnit on iPhone 4.

I tried to do the same code in native language, but everything seemed to be fine.

I joined two project samples (one native, one xamarin).

On my phone the glitches happen systematically (every execution) with random intervals of 2/3 seconds. If you need more information about the phone please tell me.
Comment 1 pierre 2013-09-03 23:20:24 UTC
Created attachment 4775 [details]
Samples of the problem
Comment 2 Marek Safar 2013-09-04 12:42:37 UTC
Fixed in master