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Steps to reproduce this issue:
1. Open Mac Sample 'SceneKitViewer'.
2. Build the sample.
Actual result: Sample giving build error on lion. This is the build output: https://gist.github.com/saurabh360/10ce04584d2e954baf30 This is working fine on Mountain Lion.
Expected Result: Application should build and launch.
Mac Lion 10.7.4 and 10.7.5
X.S 4.0.11(build 7)
Same error getting with stable X.S 4.0.10(build 7), Mono 3.2.0 and X.Mac 1.4.22. but it has previously worked but not about the builds.
Xamarin does not support Lion as a development environment, only as a build target. Build errors on Lion are bound to happen, but runtime errors on Lion are unacceptable.
Because this is a build error and expected/acceptable behavior - marking the bug report as invalid.