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1. Open a MT sample, for example: HelloWorld_iPhone
2. plug-in two devices through USB.
3. Debug the app on one device - Works fine.
4. Debug the app on the other device - stuck at "Waiting for debugger to connect"
Version 4.0.9 (build 12)
Installation UUID: 6ce9bab4-5a5a-452b-811a-a2b4dd4650a3
Mono 2.10.12 (mono-2-10/c9b270d)
Package version: 210120000
Version: 22.214.171.124 (Starter Edition)
*** Bug 12617 has been marked as a duplicate of this bug. ***
PJ, it is best to duplicate the other way around, there is more information on the original bug that on this one.
fixed in git master
Can we backport this to every possible branch needed?
This is huge ;-)
backported to 4.1.9
This was also backported to 4.0.12.
Successfully able to debug on several devices in succession, Gouri confirmed with the same environment but on Lion.
Version 4.0.12 (build 2)
Installation UUID: a974a59e-1598-4829-84b6-04e59991f886
Mono 3.2.0 ((no/7c7fcc7)
Package version: 302000000
Version: 4.8.0 (Trial Edition)
Android SDK: /Users/pjbeaman/Library/Developer/Xamarin/android-sdk-mac_x86
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
4.0 (API level 14)
4.0.3 (API level 15)
4.2 (API level 17)
Java SDK: /usr
java version "1.6.0_45"
Java(TM) SE Runtime Environment (build 1.6.0_45-b06-451-11M4406)
Java HotSpot(TM) 64-Bit Server VM (build 20.45-b01-451, mixed mode)
Apple Developer Tools
Xcode 4.6.3 (2068)
Xamarin.Mac: Not Installed
Version: 126.96.36.199 (Indie Edition)
Build date: 2013-30-07 08:24:03-0400
Release ID: 400120002
Git revision: b3341dc70873ab3a0146285e916ca0d2536dee72
Build date: 2013-08-07 18:04:28+0000
Xamarin addins: 82950a373f102ddb0b1bbef37dea6c91c6736cfb
Mac OS X 10.8.3
Darwin dynamic-058.bos.xamarin.com 12.3.0 Darwin Kernel Version 12.3.0
Sun Jan 6 22:37:10 PST 2013