Bug 13189 - No Xbox 360 Target Framework for PCL
Summary: No Xbox 360 Target Framework for PCL
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: unspecified
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: master
Assignee: Jeffrey Stedfast
URL:
Depends on:
Blocks:
 
Reported: 2013-07-11 16:04 UTC by Timothy Risi
Modified: 2013-07-12 15:11 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Timothy Risi 2013-07-11 16:04:39 UTC
The Portable Library description when adding a new project lists Xbox 360 as one of the possible targets for the library.  When selecting Target Frameworks from Build -> General in the Project Options, there is no option for Xbox 360.
Comment 1 Mikayla Hutchinson [MSFT] 2013-07-12 14:28:21 UTC
That's because there is no PCL framework installed that supports Xbox 360. I think the only one that does are Profile1 and Profile131.

If you do have these framework, you can install them to /Library/Frameworks/Mono.framework/External/xbuild-frameworks/.NETPortable/v4.0/Profile/

We should probably remove XBox from the template description, even though it should work with the MS-provided PCL framework assemblies on Windows.
Comment 2 Jeffrey Stedfast 2013-07-12 15:11:24 UTC
Reference to xbox 360 removed in git master