Notice (2018-05-24): bugzilla.xamarin.com is now in
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Steps to reproduce this issue:
1. Install Xamarin.Mac 1.4.21
2. Open or create Xamarin.Mac or MonoMac application.
3. Build the application.
Actual Result: We are getting Build error "/Users/apple/Projects/MonoMacs/MonoMacs/MonoMacs.csproj: Error: /Users/apple/Projects/MonoMacs/MonoMacs/MonoMacs.csproj: /Users/apple/Projects/MonoMacs/MonoMacs/MonoMacs.csproj could not import "$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" (MonoMacs)" While on All Lion and ML 10.8.3 application working fine
Expected Result: Application should Build successfully
Build Output: https://gist.github.com/atin360/cfad8160043d1f03f713
X.S 4.0.8(build 3)
NOT A REGRESSION: This is also happening with Mono 3.0.11 and also with Xamarin.Mac 1.4.8
fixed in git master
This issue exist only when XBuild (Xamarin Studio-> Preferences-> Build) is enabled in Xamarin Studio.
Hence closing this issue.