Bug 12328 - Will not run iOS Example more than once on subsequent 24 hour periods
Summary: Will not run iOS Example more than once on subsequent 24 hour periods
Status: RESOLVED INVALID
Alias: None
Product: iOS
Classification: Xamarin
Component: XI runtime ()
Version: 6.1.x
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2013-05-21 12:51 UTC by John
Modified: 2013-05-21 13:41 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED INVALID

Description John 2013-05-21 12:51:58 UTC
I receive the Dialog Box:

Business
Debugging binaries are only valid for 24 hours.

I get this message on my iPad even after removing previous days work (iOS app), restarting iPad and re-running.  Are you limited to only one 24 hour run for the Universal App?  Tasky example app works fine from day to day...  Strange behavior.  I don't understand the intermittent/difference from one app to another.  I understand the 24 hour limitation, but what if you wish to keep testing an app beyond one day?  Could you please explain? 


I get this message on the example 'Universal' or 'Hello_iPhone' apps even though the apps have been removed and device restarted.  Again, Tasky does not seem to be affected...

Please ensure your device is connected...
Connected to: jc's iPad 2
warning MT1106: Could not get list of applications on the device: Request timed out.
warning MT1003: Could not kill the application 'hellouniversal'. You may have to kill the application manually.
Launching /private/var/mobile/Applications/E6E6D2B0-DB3C-4224-99FC-AAAD4DE29034/Hello_Universal.app -debugtrack -monodevelop-port 10000 -connection-mode usb
Comment 1 John 2013-05-21 13:10:08 UTC
Nevermind....  I  had to clean the solution and wait a minute for the apps to run after the error message.  Seems to be working fine now.  :)


Please ensure your device is connected...
Connected to: jc's iPhone 4S
Launching /private/var/mobile/Applications/894FC0CC-FFB8-402A-85F2-69FFE35CBEA2/HelloWorld_iPhone.app -debugtrack -monodevelop-port 10000 -connection-mode usb
Loaded assembly: /private/var/mobile/Applications/894FC0CC-FFB8-402A-85F2-69FFE35CBEA2/HelloWorld_iPhone.app/System.Core.dll [External]
Loaded assembly: /private/var/mobile/Applications/894FC0CC-FFB8-402A-85F2-69FFE35CBEA2/HelloWorld_iPhone.app/monotouch.dll [External]
Loaded assembly: /private/var/mobile/Applications/894FC0CC-FFB8-402A-85F2-69FFE35CBEA2/HelloWorld_iPhone.app/System.dll [External]
Thread started: Finalizer #2
Loaded assembly: /private/var/mobile/Applications/894FC0CC-FFB8-402A-85F2-69FFE35CBEA2/HelloWorld_iPhone.app/HelloWorld_iPhone.exe
Comment 2 Sebastien Pouliot 2013-05-21 13:41:49 UTC
Debug binaries created with the *trial* version are limited to 24 hours. That limitation does not exists in Indie, Business.. editions (you can debug over 24 hours if needed).

Maybe you restarted (or redeployed) an application built with the trial version ? and the cleaning would have removed it and rebuild it using a full version.