Bug 12130 - NullReferenceException in StatusBarHelper class
Summary: NullReferenceException in StatusBarHelper class
Status: RESOLVED FIXED
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: Android ()
Version: unspecified
Hardware: PC Windows
: Normal major
Target Milestone: ---
Assignee: dean.ellis
URL:
Depends on:
Blocks:
 
Reported: 2013-05-07 06:19 UTC by Prashant Cholachagudda
Modified: 2016-08-03 15:24 UTC (History)
6 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Prashant Cholachagudda 2013-05-07 06:19:09 UTC
NullReferenceException is thrown when tried to run code from VS2010.
Comment 2 Prashant Cholachagudda 2013-05-07 06:20:40 UTC
Steps to recreate:

1) Opened VS 2010
2) Selected New Project -> Android -> Android Application project template
3) After opening the project selected Debug option with virtual device as Nexus One (Pre-configured using Emulator manager) in device
4) Selected run option to test application
5) Application build succeeded and while deploying package got error as “Deploy Error” with more details options.
6) After selecting more details, got following exceptions details.
System.NullReferenceException: Object reference not set to an instance of an object.
   at Mono.VisualStudio.Extension.StatusBarHelper.get_IsFrozen()
   at Mono.VisualStudio.Extension.StatusBarHelper.SetText(String text)
   at Mono.Android.VisualStudio.MonoAndroidDeploySession.ShowProgressText(String text, CancellationToken token)
   at Mono.Android.VisualStudio.MonoAndroidDeploySession.BuildAndSignPackage(CancellationToken token)
   at Mono.Android.VisualStudio.MonoAndroidDeploySession.DeployApplication(AndroidDevice device, CancellationToken token)
   at Mono.Android.VisualStudio.MonoAndroidDeploySession.OnDeploy()
Comment 3 Prashant Cholachagudda 2013-05-07 06:21:58 UTC
Xamarin.Android   4.6.04000 (03814ac5)
Visual Studio plugin to enable development for Xamarin.Android.
Comment 4 Dominique Louis 2013-05-23 05:29:33 UTC
This should be fixed in both iOS and Android.