Bug 11686 - Cannot kill with "killall monodevelop" anymore
Summary: Cannot kill with "killall monodevelop" anymore
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: 4.0.3
Hardware: PC Linux
: --- normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2013-04-09 13:41 UTC by Andres G. Aragoneses
Modified: 2013-04-09 20:41 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Andres G. Aragoneses 2013-04-09 13:41:20 UTC
This is a regression, in the past I could always kill monodevelop with "killall monodevelop".

Did this change in the 3.x->4.0 revamp?
Comment 1 Mikayla Hutchinson [MSFT] 2013-04-09 17:17:51 UTC
The process name may have changed, maybe it's "MonoDevelop" now?
Comment 2 Andres G. Aragoneses 2013-04-09 17:20:18 UTC
Ah yes you're right.

Then should we close this? Or should it go back to all lowercase? Is there any unix standard about this?
Comment 3 Mikayla Hutchinson [MSFT] 2013-04-09 20:41:39 UTC
Good question. There are two different ways of reading the process name and we have to use different ways to override them.

Currently there's a discrepancy between monodevelop.in:
MONO_EXEC="exec -a monodevelop mono"
which override the name to be "monodevelop"

and IdeStartup.cs:
var exename = Path.GetFileNameWithoutExtension (Assembly.GetEntryAssembly ().Location);
Runtime.SetProcessName (exename);
which will would override to to "MonoDevelop", from MonoDevelop.exe.

I've "fixed" this with a ToLower() on Linux.