Bug 11121 - When switching from trial to Indie/Business, evaluation splash screen does not get removed
Summary: When switching from trial to Indie/Business, evaluation splash screen does no...
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in ()
Version: unspecified
Hardware: Macintosh Mac OS
: --- major
Target Milestone: ---
Assignee: Jeffrey Stedfast
URL:
Depends on:
Blocks:
 
Reported: 2013-03-13 12:34 UTC by Chris Hardy [MSFT]
Modified: 2013-03-13 17:48 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Chris Hardy [MSFT] 2013-03-13 12:34:00 UTC
When a user is using the trial version of Xamarin.iOS, a "trial" splash screen is used to show that the app is part of a trial but when a user purchases the full version and does not have a launch screen set, the "trial" splash screen still shows, confusing the user thinking that their app is still in trial mode.
Comment 2 Sebastien Pouliot 2013-03-13 15:28:24 UTC
The splash screen is added by the addin
Comment 3 Jeffrey Stedfast 2013-03-13 15:39:09 UTC
They can do a clean rebuild to work around this issue.

*** This bug has been marked as a duplicate of bug 2844 ***
Comment 5 Jeffrey Stedfast 2013-03-13 15:46:20 UTC
The problem is that when you do a build, we only copy new files into the app bundle. We don't clobber the app bundle and then re-populate it with all files.

In other words, if you remove files from your project and then build, they will still be in the app bundle until you do "Build -> Clean" or "Build -> Rebuild".

(Rebuild just calls Clean and then Build)
Comment 6 Jeffrey Stedfast 2013-03-13 17:36:26 UTC
I just committed a patch to work around this by creating a monotouch_trial file in the obj/ directory. When the user then builds the first time after upgrading out of Trial, that file is checked - if it exists, the build process deletes all of the launch images in the app bundle before continuing, thus forcing all launch images to get re-installed if the user has any defined (if not, no launch images are installed).
Comment 7 Chris Hardy [MSFT] 2013-03-13 17:48:50 UTC
Great, that sounds like a nice solution to work around this issue, thanks Jeff!