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Create a MonoTouch project that won't upload to device (by setting Deployment Target in Info.plist to something > than your device for instance).
MD will compile & upload, and when upload fails, it will show the application output pad, giving the impression that the upload succeeded.
Not sure how this happens.
I don't think the output pad should be created unless IPhoneProject.OnExecute calls base.OnExecute, resulting in DotNetProject.DoExecute calling context.ConsoleFactory.CreateConsole.
Cannot reproduce with beta3/master. I think the bug is already solved. If it's still there with a newer monodevelop, can you make a screencast showing the issue?
I just tried with master, and the Application Output Pad isn't activated when the upload fails.
The Deploy to Device pad does however close, and the status bar says "Build successful" (which is true, the build did succeed, but it's counter-intuitive showing a success message when something failed).
(ignore the all upload % spew, that's just my own debugging code)
I'm not sure if the Deploy to Device pad should stay up, but the status bar should at least not show a success message.
Perfect! Fixing the build success message should be easy enough. I'm not sure why the deploy pad closes though, on my system it stays open. I'll take a look into that aswell and see if I can figure out why. What MonoTouch are you using?
This has been fixed but unfortunately didn't quite make it in time for 2.8. It will be in 2.8.1 though.